"Apple is ahead of the curve in many fields, but gaming simply isn’t one of them. Take Crystal Dynamics’ beautiful and exciting Rise of the Tomb Raider. Lara Croft’s latest adventure launched on Xbox consoles all the way back in 2015 (and a PC release followed in January of 2016), but it won’t be making its Mac debut until Thursday, April 12. Better late than never, I guess.
If you’re wary of slapping down $60 for it on Steam or $30 on the App Store, you'll want to tune in to Apple Arcade on Thursday at 2 p.m. Pacific. We will be on hand to show you how well Rise of the Tomb Raider: 20 Year Celebration performs on a 2017 15-inch MacBook Pro. It’s an absolutely gorgeous game on PC, which unfortunately means it’s probably going to struggle a bit on Apple’s line of desktop machines, even with its support for Apple’s Metal 2 API.
If you’re wondering how Rise of the Tomb Raider’s framerates hold up or whether it’s as fun as you’ve been hearing, we’ll be here playing it and real-time and taking your questions."
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